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Player-AI Interaction: What Neural Network Games Reveal About AI as Play

Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-review

Open access

Publication Information

Output type

Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-review

Original language

English

Article number

77

Publication milestones

  • Published - 05/2021

Publication status

Published - 05/2021

ISBN (Electronic)

978-1-4503-8096-6

Publication IDs

  • Scopus: 85104170761

Host publication title

CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems

Abstract

The advent of artificial intelligence (AI) and machine learning (ML) bring human-AI interaction to the forefront of HCI research. This paper argues that games are an ideal domain for studying and experimenting with how humans interact with AI. Through a systematic survey of neural network games (n = 38), we identified the dominant interaction metaphors and AI interaction patterns in these games. In addition, we applied existing human-AI interaction guidelines to further shed light on player-AI interaction in the context of AI-infused systems. Our core finding is that AI as play can expand current notions of human-AI interaction, which are predominantly productivity-based. In particular, our work suggests that game and UX designers should consider flow to structure the learning curve of human-AI interaction, incorporate discovery-based learning to play around with the AI and observe the consequences, and offer users an invitation to play to explore new forms of human-AI interaction.

Publication metrics

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Captures
124
Citations
38

Related Event

Title

CHI Conference on Human Factors in Computing Systems

Event type

Conference

Degree of recognition

International event

Date

08/05/2021 - 13/05/2021

Location

PACIFICO YokohamaYokohamaJapan