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Multiplayer Modeling via Multi-Armed Bandits

Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-review

Open access

Publication Information

Output type

Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-review

Original language

English

Pages from-to (Number of pages)

Pages 01-08 (8 pages)

Publication milestones

  • Published - 2021

Publication status

Published - 2021

Publication IDs

  • Scopus: 85122935746

Host publication title

2021 IEEE Conference on Games (CoG)

Abstract

This paper focuses on player modeling in multiplayer adaptive games. While player modeling has received a significant amount of attention, less is known about how to use player modeling in multiplayer games, especially when an experience management AI must make decisions on how to adapt the experience for the group as a whole. Specifically, we present a multi-armed bandit (MAB) approach for modeling groups of multiple players. Our main contributions are a new MAB framework for multiplayer modeling and techniques for addressing the new challenges introduced by the multiplayer context, extending previous work on MAB-based player modeling to account for new group-generated phenomena not present in single-user models. We evaluate our approach via simulation of virtual players in the context of multiplayer adaptive exergames.

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Citations
10
Captures
16

Related Event

Title

Conference on Games

Event type

Conference

Degree of recognition

International event

Date

17/08/2021 - 20/08/2021

Location

hosted by IT University of CopenhagenVIRTUAL