Multiplayer Modeling via Multi-Armed Bandits
- Robert C Gray,
- ,
- Santiago Ontañón
- Drexel University,
Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-reviewOpen access
Publication Information
Output type
Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-reviewOriginal language
EnglishPages from-to (Number of pages)
Pages 01-08 (8 pages)Publication milestones
- Published - 2021
Publication status
Published - 2021
Publication IDs
- Scopus: 85122935746
Host publication title
2021 IEEE Conference on Games (CoG)Abstract
This paper focuses on player modeling in multiplayer adaptive games. While player modeling has received a significant amount of attention, less is known about how to use player modeling in multiplayer games, especially when an experience management AI must make decisions on how to adapt the experience for the group as a whole. Specifically, we present a multi-armed bandit (MAB) approach for modeling groups of multiple players. Our main contributions are a new MAB framework for multiplayer modeling and techniques for addressing the new challenges introduced by the multiplayer context, extending previous work on MAB-based player modeling to account for new group-generated phenomena not present in single-user models. We evaluate our approach via simulation of virtual players in the context of multiplayer adaptive exergames.
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10
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Related Event
Title
Conference on Games
Event type
ConferenceDegree of recognition
International eventDate
17/08/2021 - 20/08/2021Location
hosted by IT University of CopenhagenVIRTUAL
