Analyzing Students’ Problem-Solving Sequences: A Human-in-the-Loop Approach
- Erica Kleinman,
- M Shergadwala,
- J Villareale,
- A Bryant,
- ,
- M Seif El-Nasr
- University of California,
- Drexel University,
Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-reviewOpen access
Publication Information
Output type
Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-reviewOriginal language
EnglishPages from-to (Number of pages)
Pages 138-160Journal (Volume, Issue Number)
Journal of learning analyticsPublication milestones
- Published - 2022
Publication status
Published - 2022
Publication IDs
- Scopus: 85137454664
Abstract
Abstract
Educational technology is shifting toward facilitating personalized learning. Such personalization, however, requires
a detailed understanding of students’ problem-solving processes. Sequence analysis (SA) is a promising approach
to gaining granular insights into student problem solving; however, existing techniques are difficult to interpret
because they offer little room for human input in the analysis process. Ultimately, in a learning context, a human
stakeholder makes the decisions, so they should be able to drive the analysis process. In this paper, we present
a human-in-the-loop approach to SA that uses visualization to allow a stakeholder to better understand both the
data and the algorithm. We illustrate the method with a case study in the context of a learning game called Parallel.
Results reveal six groups of students organized based on their problem-solving patterns and highlight individual
differences within each group. We compare the results to a state-of-the-art method run with the same data and
discuss the benefits of our method and the implications of this work.
Educational technology is shifting toward facilitating personalized learning. Such personalization, however, requires
a detailed understanding of students’ problem-solving processes. Sequence analysis (SA) is a promising approach
to gaining granular insights into student problem solving; however, existing techniques are difficult to interpret
because they offer little room for human input in the analysis process. Ultimately, in a learning context, a human
stakeholder makes the decisions, so they should be able to drive the analysis process. In this paper, we present
a human-in-the-loop approach to SA that uses visualization to allow a stakeholder to better understand both the
data and the algorithm. We illustrate the method with a case study in the context of a learning game called Parallel.
Results reveal six groups of students organized based on their problem-solving patterns and highlight individual
differences within each group. We compare the results to a state-of-the-art method run with the same data and
discuss the benefits of our method and the implications of this work.
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