What did players think about Belgium’s ‘ban’ on loot boxes?
- Leon Y. Xiao,
- Maarten Denoo
- ,
- ,
- KU Leuven
Research Output:
Conference Article in Proceeding or Book/Report chapter
Conference abstract in proceedings
Peer-reviewOpen access
Abstract
This extended abstract explores the ‘limits’ of legally permitted gameplay and game production in relation to gambling-like products within video games: specifically, how the Belgian ‘ban’ on paid loot boxes has affected players’ gameplay experience.
Publication Information
Output type
Research Output:
Conference Article in Proceeding or Book/Report chapter
Conference abstract in proceedings
Peer-reviewHost publication Subtitle
Limits and Margins of GamesOriginal language
EnglishPages from-to (Number of pages)
Pages 1–4 (4 pages)Publication milestones
- Published - 21/06/2023
Publication status
Published - 21/06/2023
Place of publication
Sevilla, EspañaPublisher
Digital Games Research AssociationHost publication title
Digital Games Research Association (DiGRA) International Conference 2023Publication metrics
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Citation count
1
