Violence | Perception | Video Games: New Directions in Game Research
- Federico Igarzábal Alvarez(Editor),
- Michael S. Debus(Editor),
- Curtis L. Maughan(Editor),
- Miruna Vozaru,
- Christopher Ferguson,
- Frank Fetzer
- Institute for Frontier Areas of Psychology and Mental Health,
- ,
- Vanderbilt University,
- Stetson University,
- University of Vienna,
- University of Alberta
Research Output:
Book / Anthology / Report
Anthology
Abstract
This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2017 and 2018. The 2017 workshop – Perceiving Video Games – explored the video game medium by focusing on perception and meaning-making processes. The 2018 workshop – Reframing the Violence and Video Games Debate – transcended misleading claims that link video games and violent behavior by offering a range of fresh topical perspectives. From BA students to postdoctoral researchers, the young academics of this anthology stem from a spectrum of backgrounds, including game studies, game design, and phenomenology. This volume also features an entry by renowned psychologist Christopher J. Ferguson.
Publication Information
Output type
Research Output:
Book / Anthology / Report
Anthology
Original language
EnglishPublication milestones
- Published - 2019
Publication status
Published - 2019
