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Video Game Navigation: A Classification System for Navigational Acts

  • Michael S. Debus
Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-review

Open access

Publication Information

Output type

Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-review

Original language

English

Article number

2

Pages from-to (Number of pages)

Pages 29-46 (17 pages)

Journal (Volume, Issue Number)

Replay. The Polish Journal of Game Studies (Volume 3, Issue 1)

Publication milestones

  • Published - 2016

Publication status

Published - 2016

ISSN

2391-8551

Abstract

Navigation in video games has been a vastly neglected topic in game studies. In this
paper a classification system for navigational acts has been developed through theoretical
work as well as the analysis of multiple games. The result is an exclusive five-step
classification system. Moreover, the development showed that navigational acts are
highly dependent on the environment in which they occur. The system is a first step
towards a deeper understanding of how the player navigates the gameworld, instead
of what she navigates

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Citations
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