Towards swarm level optimisation: the role of different movement patterns in swarm systems.
- Daniela Kengyel,
- ,
- Franz Wotawa,
- Thomas Schmickl
- University of Graz,
- Graz University of Technology
Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-reviewPublication Information
Output type
Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-reviewOriginal language
EnglishArticle number
3Pages from-to (Number of pages)
Pages 241-259 (19 pages)Journal (Volume, Issue Number)
International Journal of Parallel, Emergent and Distributed Systems (Volume 34, Issue 3)Publication milestones
- Published - 2019
Publication status
Published - 2019
Publication IDs
- Scopus: 85034839198
Abstract
In a swarm system, for example in a beehive, group decision is based on interactions and interferences of all individuals without a central unit that decides for everybody. When making experiments with young honeybees (Apis mellifera), a swarm algorithm, called BEECLUST, was derived. The algorithm enables swarms to locate the ‘Global-Goal’ out of several local optima. There were also four different behavioural types discovered during the experiments: Random-Walker, Goal-Finder, Wall-Follower and the Immobile Bee. In this paper, we introduce the four behavioural types to the BEECLUST algorithm and analyse how the decision making process of the swarm can be influenced. We show how the different types can be used to optimise the decision making for a certain setup of the arena and discuss about Swarm Level Optimisation.
Publication metrics
PlumX, opens in new tab
Captures
9
Citations
2
Access to documents
License:Unspecified
