Towards Detecting Clusters of Players using Visual and Game-play Behavioral Cues
- Stylianos Asteriadis,
- Kostas Karpouzis,
- Noor Shaker,
- Georgios N. Yannakakis
Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-reviewPublication Information
Output type
Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-reviewOriginal language
EnglishPages from-to (Number of pages)
Pages 140-147Journal (Volume, Issue Number)
Procedia Computer Science (Volume 15)Publication milestones
- Published - 2012
Publication status
Published - 2012
ISSN
1877-0509Abstract
The issue of discriminating among players’ styles and associating them with player profile characteristics, demographics and specific interests and needs is of vital importance for creating content, fine tuned and optimized in such a way that user engagement and interest are maximized. This paper attempts to address the issue of clustering players’ behavior using visual features and player performance, as input parameters. Following an unsupervised scheme, in this work, we utilize data from Super Mario game recordings and explore the possibility of retrieving classes of player types along with existing correlations with certain global characteristics.
