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Towards an experiment on perception of affective music generation using MetaCompose

  • University of Southern Denmark
    ,
  • Deakin University
    ,
  • New York University
Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-review

Open access

Publication Information

Output type

Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-review

Original language

English

Pages from-to (Number of pages)

Pages 131-132

Publication milestones

  • Published - 2018

Publication status

Published - 2018

Place of publication

New York, NY, USA

Publisher

Association for Computing Machinery, United States

ISBN (Electronic)

978-1-4503-5764-7

Publication IDs

  • Scopus: 85051543726

Host publication title

GECCO '18 Proceedings of the Genetic and Evolutionary Computation Conference Companion

Abstract

MetaCompose is a music generator based on a hybrid evolutionary
technique combining FI-2POP and multi-objective optimization. In
this paper we employ the MetaCompose music generator to create
music in real-time that expresses different mood-states in a gameplaying environment (Checkers) and present preliminary results of
an experiment focusing on determining (i) if differences in player
experience can be observed when using affective-dynamic music
compared to static music; and (ii) if any difference is observed when
the music supports the game’s internal narrative/state. Participants
were tasked to play two games of Checkers while listening to two
(out of three) different set-ups of game-related generated music.
The possible set-ups were: static expression, consistent affective
expression, and random affective expression.

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Citations
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