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The Silent Conversation: Designing for Introspection and Social Play in Art Museums

Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-review

Open access

Publication Information

Output type

Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-review

Original language

English

Publication milestones

  • Published - 04/2020

Publication status

Published - 04/2020

Publisher

Association for Computing Machinery, United States

Book series

  • Book series name: ACM Annual Conference on Human Factors in Computing Systems (CHI)

Publication IDs

  • Scopus: 85090496805

Host publication title

Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, CHI 2020, Honolulu, Hawai'i, USA, April 25-30, 2020

Abstract

This paper presents an attempt to design for a combination of social play and introspection using a ludic approach within an art museum setting. The field trial is described of a mobile web app called ‘Never let me go’, a two-player system enabling visitors to an art museum to create impromptu experiences in-situ for a companion. The study reveals that players used the app for communicating with each other during the visit, often without speaking. This led to deeply personal and introspective moments, as well as, lots of teasing and playing. The implications of allowing for social, personal and playful experiences in an art museum are discussed, as well as, the advantages and challenges of designing for improvisation.

Publication metrics

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Captures
38
Citations
24

Related Event

Title

The ACM Conference on Human Factors in Computing Systems

Event type

Conference

Degree of recognition

International event

Date

25/04/2020 - 30/04/2020

Location

Virtual eventVIRTUAL