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The Mario AI Championship 2009–2012

  • Julian Togelius
    ,
  • Noor Shaker
    ,
  • Sergy Karakovkiy
    ,
  • Georgios N. Yannakakis
Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-review

Publication Information

Output type

Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-review

Original language

English

Pages from-to (Number of pages)

Pages 89-92

Journal (Volume, Issue Number)

A I Magazine (Volume 34, Issue 3)

Publication milestones

  • Published - 2013

Publication status

Published - 2013

ISSN

0738-4602

Publication IDs

  • Scopus: 84896272418

Abstract

We give a brief overview of the Mario AI Championship, a series of competitions based on an open source clone of the seminal platform game Super Mario Bros. The competition has four tracks. The gameplay and learning tracks resemble traditional reinforcement learning competitions, the Level generation track focuses on the generation of entertaining game levels, and the Turing Test track focuses on humanlike game-playing behavior. We also outline some lessons learned from the competition and its future. The article is written by the four organizers of the competition

Publication metrics

PlumX

Citations
55
Mentions
5
Captures
44