The Designer’s Body as Resource in Design: Exploring Combinations of Point-of-view and Tense
Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-reviewOpen access
Publication Information
Output type
Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-reviewOriginal language
EnglishPages from-to (Number of pages)
Pages 1-13 (12 pages)Publication milestones
- Published - 04/2020
Publication status
Published - 04/2020
Publisher
Association for Computing Machinery, United StatesISBN (Electronic)
978-1-4503-6708-0Publication IDs
- Scopus: 85091299408
Host publication title
CHI '20: Proceedings of the 2020 CHI Conference on Human Factors in Computing SystemsAbstract
The design of wearable, tangible and embedded interactive products requires a focus on bodily/kinesthetic aspects of the user experience, that is, how the product "feels" in use. Although best practice in user-centered design (such as iterative design, prototyping, user testing) also applies for this new type of product, the designer's skill set needs to be supplemented with design methods and practices that utilize bodily intelligence and empathy with the user. We present a framework for categorizing such body-centered design practices based on two dimensions: point-of-view (1st, 2nd, 3rd person) and tense (past, present, future). Inspired by Merleau-Ponty's phenomenology of the body, Shusterman's work on somaesthetics, and Buber's theories on intersubjectivity, the framework provides a language for talking about different ways designers and co-designers can utilize their body as a design resource. The intention is not to be prescriptive on method, but to provide guidance during planning, execution and analysis.
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55
Citations
52
Access to documents
Accepted author manuscript, 780.89 KB
Related Event
Title
The ACM Conference on Human Factors in Computing Systems
Event type
ConferenceDegree of recognition
International eventDate
25/04/2020 - 30/04/2020Location
Virtual eventVIRTUAL
