Techno-giants: The Giant, the Machine and the Human
- Dom Ford
Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-reviewOpen access
Publication Information
Output type
Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-reviewOriginal language
EnglishPublication milestones
- Published - 03/09/2020
Publication status
Published - 03/09/2020
Publisher
Digital Games Research AssociationPublication IDs
- Scopus: 85180414454
Host publication title
Proceedings of the 2020 DiGRA International Conference: Play EverywhereAbstract
The relationship between humankind and technology is fundamental, but also a longstanding source of unease, particularly as that relationship has become ever more intimate and irreversible. In this paper, I connect this age-old anxiety with the age-old figure of the giant, a monster similarly intertwined with ancient questions on the boundaries of humanity. I focus on two examples: the Human-Reaper larva in Mass Effect 2 and Liberty Prime in Fallout 3 and 4. Although different in approach, these examples demonstrate a use of a phenomenon I call the ‘techno-giant’ to explore and reflect the powerful anxieties in our cultures to do with the future of the human– technology relationship. In particular, both examples expose the human–nonhuman boundary as being exceeding difficult to define and place, despite a constant desire to. The figure of the giant offers a powerful focal point for these representations.
Access to documents
Proof, 2.51 MB
Related Event
Title
2020 DiGRA International Conference: Play is Everywhere
Event type
ConferenceDate
02/06/2020 - 06/07/2020Location
(Cancelled)TampereFinland
