Teaching Esports to Young Students with Autism: Exploring Pedagogical Possibilities and Challenges
- ,
- Thorkild Hanghøj,
- Morten Boller,
- Peter Mollerup
- ,
- Aalborg University
Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-reviewOpen access
Publication Information
Output type
Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-reviewOriginal language
EnglishPages from-to (Number of pages)
Pages 1-8 (8 pages)Publication milestones
- Published - 08/2021
Publication status
Published - 08/2021
Publisher
Association for Computing Machinery, United StatesISBN (Electronic)
978-1-4503-8422-3Publication IDs
- Scopus: 85118249382
Host publication title
The 16th International Conference on the Foundations of Digital Games (FDG) 2021Abstract
Esports is on the rise as a leisure activity and also as a pedagogical activity. In this paper, we explore how Danish teachers within special needs education experience the pedagogical possibilities and challenges related to the educational use of esports activities. More specifically, we interviewed teachers from four different public institutions and a teacher from a commercial esports provider that offers specially organized education aimed at young people (16-25 years old) diagnosed with autism spectrum disorder. The results indicate that teachers generally have positive experiences with esports activities using Counter-Strike: Global Offensive (CS:GO) in relation to increasing students’ well-being and social relations. However, there are also clear differences in the teachers’ game literacy, as well as how they facilitate game activities through their own teaching or by visits to an external esports provider. The findings suggest that esports activities can be used as a valuable teaching resource, but that this requires expertise, ownership, and awareness among teachers of the educational possibilities and challenges.
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Citations
4
Captures
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Access to documents
Accepted author manuscript, 898.69 KB
Related Event
Title
International Conference on the Foundations of Digital Games
Event type
ConferenceDegree of recognition
International eventDate
02/08/2021 - 06/08/2021Location
OnlineVIRTUAL
