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Tales for the Many: Process and Authorial Control in Multi-player Role-Playing Games

  • Anders Tychsen
Research Output:
Journal Article or Conference Article in Journal
Conference article
Peer-review

Open access

Publication Information

Output type

Research Output:
Journal Article or Conference Article in Journal
Conference article
Peer-review

Original language

English

Pages from-to (Number of pages)

Pages 309-320

Journal (Volume, Issue Number)

Lecture Notes in Computer Science

Publication milestones

  • Published - 2008

Publication status

Published - 2008

ISSN

0302-9743

Publication IDs

  • Scopus: 58449086070

Abstract

Multi-player Role-Playing Games form rare examples of interactive, collaborative storytelling systems, especially within the tabletop format. However, despite recent advances in the theory and general knowledge of the field, models of the operation of the storytelling process in multi-player non-digital role-playing games remains relatively unspecific. In this paper, a critical synthesis of the available theory is combined with observations from a series of experiments, in a detailed model for the gaming process.

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Citations
6
Captures
30

Related Event

Title

The 1st Joint International Conference on Interactive Digital Storytelling, ICIDS 2008

Event type

Conference

Date

26/11/2008 - 29/11/2008

Location

ErfurtGermany