Tales for the Many: Process and Authorial Control in Multi-player Role-Playing Games
- Anders Tychsen
Research Output:
Journal Article or Conference Article in Journal
Conference article
Peer-reviewOpen access
Publication Information
Output type
Research Output:
Journal Article or Conference Article in Journal
Conference article
Peer-reviewOriginal language
EnglishPages from-to (Number of pages)
Pages 309-320Journal (Volume, Issue Number)
Lecture Notes in Computer SciencePublication milestones
- Published - 2008
Publication status
Published - 2008
ISSN
0302-9743Publication IDs
- Scopus: 58449086070
Abstract
Multi-player Role-Playing Games form rare examples of interactive, collaborative storytelling systems, especially within the tabletop format. However, despite recent advances in the theory and general knowledge of the field, models of the operation of the storytelling process in multi-player non-digital role-playing games remains relatively unspecific. In this paper, a critical synthesis of the available theory is combined with observations from a series of experiments, in a detailed model for the gaming process.
Publication metrics
PlumX, opens in new tab
Citations
6
Captures
30
Access to documents
Related Event
Title
The 1st Joint International Conference on Interactive Digital Storytelling, ICIDS 2008
Event type
ConferenceDate
26/11/2008 - 29/11/2008Location
ErfurtGermany
