Strengths and Weaknesses of Persona Creation Methods: Guidelines and Opportunities for Digital Innovations
- Bernard J. Jansen,
- Soon-Gyo Jung,
- joni Salminen,
- Kathleen Guan,
- Qatar Computing Research institute,
- Georgetown University
Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-reviewOpen access
Publication Information
Output type
Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-reviewOriginal language
EnglishPages from-to (Number of pages)
Pages 4971-4980 (10 pages)Publication milestones
- Published - 01/2021
Publication status
Published - 01/2021
Publisher
University of Hawai'i at ManoaISBN (Electronic)
978-0-9981331-4-0Publication IDs
- Scopus: 85105787973
Host publication title
Proceedings of the 54th Hawaii International Conference on System SciencesAbstract
Persona is a technique for enhancing user understanding and improving the user-centered design of digital products. Persona creation has traditionally been divided into Qualitative, Quantitative, and Mixed Methods approaches. However, no literature systematically contrasts the strengths and weaknesses of these approaches. We review the literature to map the strengths and weaknesses of these approaches and evaluate the potential of personas for the domain of digital innovation. We provide insights for better creation and use of personas by both researchers and practitioners, especially those that are new to personas, deploying personas in a new domain, or familiar with only one of the persona creation approaches.
Publication metrics
PlumX
Citations
31
Access to documents
Accepted author manuscript, 431.4 KB
Final published version
License:CC BY-NC-ND, opens in new tab
Related Event
Title
Hawaii International Conference on System Sciences
Event type
ConferenceDegree of recognition
International eventDate
15/07/2020 - 01/09/2020Location
VIRTUAL
