Spec Ops: The line between player and spectator in ludic entertainment.
- Espen J. Aarseth
Research Output:
Working paper
Working paper
Open access
Abstract
This paper will discuss the phenomenon of mediated game spectatorship, from the early games to today’s e-sport championships and online communities (youtube, twitch.tv, etc), and develop a descriptive model of the different modes of ludic spectatorship, that is, the possibility space of different spectator positions and modes afforded by games and gameplay.
Publication Information
Output type
Research Output:
Working paper
Working paper
Original language
EnglishPublication milestones
- Published - 2017
Publication status
Published - 2017
