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Soft-Body Muscles for Evolved Virtual Creatures: The Next Step on a Bio-Mimetic Path to Meaningful Morphological Complexity

Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Research
Peer-review

Open access

Abstract

In the past, evolved virtual creatures (EVCs) have been developed
with rigid, segmented bodies, and with soft bodies,
but never before with a combination of the two. In nature,
however, creatures combining a rigid skeleton and non-rigid
muscles are some of the most complex and successful examples
of life on earth. Now, for the first time, creatures with
fully evolved rigid-body skeletons and soft-body muscles can
be developed in the virtual world, as well. By exploiting
and re-purposing the capabilities of existing soft-body simulation
systems, we can evolve complex and effective simulated
muscles, able to drive a rigid-body skeleton. In this way,
we can begin to bridge the gap between articulated and softbodied
EVCs, and take the next step on a nature-inspired path
to meaningful morphological complexity for evolved virtual
creatures.

Publication Information

Output type

Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Research
Peer-review

Original language

English

Pages from-to (Number of pages)

Pages 604–611

Publication milestones

  • Published - 2015

Publication status

Published - 2015

Publisher

MIT Press, United States
9780262330275

Publication IDs

  • Scopus: 85051631331

Host publication title

Proceedings of the European Conference on Artificial Life (ECAL) 2015

Publication metrics

PlumX

Citation count
4
Captures
14