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Smörgåsbords for Physical Computing

Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-review

Open access

Publication Information

Output type

Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-review

Original language

English

Article number

101

Pages from-to (Number of pages)

Pages 1 (12 pages)

Publication milestones

  • Published - 15/02/2021

Publication status

Published - 15/02/2021

Publisher

Association for Computing Machinery, United States

ISBN (Electronic)

978-1-4503-8213-7/21/02.

Publication IDs

  • Scopus: 85102044804

Host publication title

TEI '21: Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction

Abstract

Physical computing concerns the design of systems that can sense and respond to the world around them, which is why it is often used in interaction design projects in educational settings. However, students who encounter physical computing for the first time are typically not aware of the form factors and the potential for interaction of the various sensing and actuating possibilities. To complement existing touchpoints that these students have with physical computing, we present electronic smörgåsbords: boards that display collections of physical computing components that are available inhouse in an organised and interactive way to support the initiation of interaction design projects. The development of the boards allowed us to articulate four principles for their design, which are intended to inspire the development of future educational material.

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Captures
18
Citations
3

Related Event

Title

ACM International Conference on Tangible, Embedded and Embodied Interaction

Event type

Conference

Degree of recognition

International event

Date

15/02/2021 - 19/02/2021

Location

VIRTUAL