Resized Grasping in VR: Estimating Thresholds for Object Discrimination
- Joanna Bergström,
- ,
- Jarrod Knibbe
- University of Copenhagen,
- Monash University
Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-reviewPublication Information
Output type
Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-reviewOriginal language
Undefined/UnknownPages from-to (Number of pages)
Pages 1175–1183Publication milestones
- Published - 2019
Publication status
Published - 2019
Place of publication
New York, NY, USAPublisher
Association for Computing Machinery, United StatesBook series
- Book series name: UIST '19
ISBN (Print)
9781450368162Publication IDs
- Scopus: 85074865879
Host publication title
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and TechnologyAbstract
Previous work in VR has demonstrated how individual physical objects can represent multiple virtual objects in different locations by redirecting the user's hand. We show how individual objects can represent multiple virtual objects of different sizes by resizing the user's grasp. We redirect the positions of the user's fingers by visual translation gains, inducing an illusion that can make physical objects seem larger or smaller. We present a discrimination experiment to estimate the thresholds of resizing virtual objects from physical objects, without the user reliably noticing a difference. The results show that the size difference is easily detected when a physical object is used to represent an object less than 90% of its size. When physical objects represent larger virtual objects, however, then scaling is tightly coupled to the physical object's size: smaller physical objects allow more virtual resizing (up to a 50% larger virtual size). Resized Grasping considerably broadens the scope of using illusions to provide rich haptic experiences in virtual reality.
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