Probably not a game: Playing with the AI in the ritual of taking pictures on the mobile phone
- ,
- Neumayer Christina
- ,
- ,
- University of Copenhagen
Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-reviewOpen access
Publication Information
Output type
Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-reviewOriginal language
EnglishJournal (Volume, Issue Number)
New Media & Society (Volume 25, Issue 4)Publication milestones
- Published - 17/04/2023
Publication status
Published - 17/04/2023
ISSN
1461-4448Publication IDs
- Scopus: 85153331300
Abstract
This research explores mediated ritual interactions in the form of pictures taken using a mobile device in tandem with two critical designs: Probably Not and World to GIF. We take our point of departure in Rich Ling’s understanding of mobile interaction as a ritual of social cohesion and social bonding to explore sociotechnical interactions with mobile technology. By means of playful critical interaction design methods, we explore how deviance from the ritual of mediated interaction through taking pictures on the mobile phone may enhance our understanding of artificial agents. Building upon Ling’s work, we mobilize the ritual aspect of mobile communication to open possibilities for imagining alternatives of seeing the world through artificial intelligence. We conclude by arguing that playful designs in mobile communication research may allow us to disassemble and reassemble mobile apps which enables critical reflection on the role of artificial agents in mobile rituals.
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Accepted author manuscript
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