Postphenomenological Play
- Emil Hammar
Research Output:
Contribution to conference - NOT published in proceeding or journal
Paper
Peer-reviewOpen access
Publication Information
Output type
Research Output:
Contribution to conference - NOT published in proceeding or journal
Paper
Peer-reviewOriginal language
EnglishPublication milestones
- Published - 05/10/2013
Publication status
Published - 05/10/2013
Abstract
This paper aims to identify an understanding of digital games in virtual environments by using Don Ihde’s (1990) postphenomenological approach to how technology mediates the world to human beings in conjunction with Hans-Georg Gadamer’s (1993) notion of play . Through this tentatively proposed amalgamation of theories I point towards an alternative understanding of the relationship between play and game as not only dialectic, but also as socially and ethically relevant qua the design and implementation of the game as technology.
Access to documents
Final published version, 252.95 KB
Related Event
Title
The Philosophy of Computer Games 2013: Computer Game Space: Concept, Form and Experience
Event type
ConferenceDate
02/10/2013 - 04/10/2013Location
University of BergenBergenNorway
