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Playthings

Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-review

Open access

Publication Information

Output type

Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-review

Original language

English

Journal (Volume, Issue Number)

Games and Culture: A Journal of Interactive Media (Volume 17, Issue 1)

Publication milestones

  • Published - 2021

Publication status

Published - 2021

ISSN

1555-4120

Publication IDs

  • Scopus: 85106260621

Abstract

This article proposes the concept of “plaything” as an instrument to inquire on the ontology and epistemology of the things we play with. Extending Barad’s (2007) onto-epistemology and Ingold’s (2012) concepts of “things” and “objects,” this article intends to provide a theoretical contribution to the materialist turn in game studies (Apperley, T. H., & Jayemane, D. (2012). The main argument of the article is as follows: the ontology of the things we play with is separate from its epistemology. The concept of playthings provides a materialistic ontology that accounts for the technologies we play with. At the same time, concepts like video games, toys, or games are understood as being epistemological concepts, used to create situated knowledge (Haraway, D. (1987) about playthings. Playthings help describe how a technology is shaped for and through play, while other concepts place the experience of playthings in culture and society.

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Citations
26
Captures
37