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Playing Games with Tito: Designing Hybrid Museum Experiences for Critical Play

Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-review

Open access

Publication Information

Output type

Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-review

Original language

English

Article number

16

Pages from-to (Number of pages)

Pages 1-26 (26 pages)

Journal (Volume, Issue Number)

ACM Journal on Computing and Cultural Heritage (Volume 14, Issue 2)

Publication milestones

  • Published - 28/05/2021

Publication status

Published - 28/05/2021

ISSN

1556-4673

Publication IDs

  • Scopus: 85108026232

Abstract

This article brings together two distinct, but related perspectives on playful museum experiences: Critical play and hybrid design. The article explores the challenges involved in combining these two perspectives, through the design of two hybrid museum experiences that aimed to facilitate critical play with/in the collections of the Museum of Yugoslavia and the highly contested heritage they represent. Based on reflections from the design process as well as feedback from test users, we describe a series of challenges: Challenging the norms of visitor behaviour, challenging the role of the artefact, and challenging the curatorial authority. In conclusion, we outline some possible design strategies to address these challenges.

Publication metrics

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Citations
19
Captures
65

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