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On the hardcore/casual opposition

Original title: O opozycji hardcore/casual
  • University of Lodz
Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-review

Open access

Publication Information

Output type

Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-review

Original language

Polish

Journal (Volume, Issue Number)

Homo Ludens

Publication milestones

  • Published - 2015

Publication status

Published - 2015

ISSN

2080-4555

Abstract

The paper analyzes problems associated with the hardcore/casual dichotomy which is commonly used in current discourse surrounding video games. Two types of problems are differentiated: global problems concerning the meaning of both terms, and local problems concerning the correct translation of both terms into Polish. I suggest that the most important source of confusion is the ambiguity of the term “hardcore.” In one sense it means the cultural engagement of players; in the other sense it means their cognitive engagement during play. It is shown how honoring this distinction explicates the H/C opposition and why it may form the basis for the Polish translation of both terms.

Access to documents

Final published version, 229.14 KB