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Now It's Personal: On Abusive Game Design

Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-review

Publication Information

Output type

Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-review

Original language

English

Pages from-to (Number of pages)

Pages 64 (8 pages)

Publication milestones

  • Published - 05/2010

Publication status

Published - 05/2010

Publisher

Association for Computing Machinery, United States

Chapter Number

71

Publication IDs

  • Scopus: 84870963484

Host publication title

Future Play Conference Proceedings

Abstract

In this paper, we introduce the concept of abusive game design as
an attitude towards creating games – an aesthetic practice that
operates as a critique of certain conventionalisms in popular game
design wisdom. We emphasize that abusive game design is, at its
core, about spotlighting the dialogic relation between player and
designer.

Publication metrics

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Captures
5
Citations
1