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Not Just Fun and Games:: The Status-quo of Commercial Games in Teaching

Research Output:
Conference Article in Proceeding or Book/Report chapter
Conference abstract in proceedings
Peer-review

Open access

Publication Information

Output type

Research Output:
Conference Article in Proceeding or Book/Report chapter
Conference abstract in proceedings
Peer-review

Original language

English

Pages from-to (Number of pages)

Pages 45-48 (4 pages)

Publication milestones

  • Published - 2021

Publication status

Published - 2021

Place of publication

Firenze

Publisher

Firenze University Press

ISBN (Electronic)

978-88-5518-412-0

Host publication title

ATEE Spring Conference 2020-2021. Book of Abstracts

Host publication editors

  • Maria Ranieri
  • Laura Menichetti
  • Stefano Cuomo
  • Davide Parmigiani
  • Marta Pellegrini

Abstract

This paper aims to examine the uses of commercial, digital games within the classroom. Our focus is on commercial games rather than on games designed specifically for educational purposes. This study review existing
attempts of using digital, commercial games in the classroom.

Publication metrics

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Captures
7
Citations
2
Mentions
1

Related Event

Title

ATEE Spring Conference 2020-2021: Social justice, media and technology in teacher education

Event type

Conference

Degree of recognition

International event

Date

28/10/2021 - 29/10/2021

Location

FlorenceItaly