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Neuroevolution in Games: State of the Art and Open Challenges

Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-review

Open access

Publication Information

Output type

Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-review

Original language

English

Pages from-to (Number of pages)

Pages 25-41 (17 pages)

Journal (Volume, Issue Number)

I E E E Transactions on Computational Intelligence and A I in Games (Volume 9, Issue 1)

Publication milestones

  • Published - 2015

Publication status

Published - 2015

ISSN

1943-068X

Publication IDs

  • Scopus: 84990946244

Abstract

This paper surveys research on applying neuroevolution
(NE) to games. In neuroevolution, artificial neural networks
are trained through evolutionary algorithms, taking inspiration
from the way biological brains evolved. We analyse the
application of NE in games along five different axes, which are the
role NE is chosen to play in a game, the different types of neural
networks used, the way these networks are evolved, how the
fitness is determined and what type of input the network receives.
The article also highlights important open research challenges in
the field.