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Lightweight Quaternion Transition Generation with Neural Networks

  • Romi Geleijn
    ,
  • Adrian Radziszewski
    ,
  • Julia Beryl van Straaten
    ,
  • Henrique Galvan Debarba
Research Output:
Conference Article in Proceeding or Book/Report chapter
Conference abstract in proceedings
Peer-review

Open access

Publication Information

Output type

Research Output:
Conference Article in Proceeding or Book/Report chapter
Conference abstract in proceedings
Peer-review

Original language

English

Publication milestones

  • Published - 2021

Publication status

Published - 2021

Publisher

IEEE, United States

Publication IDs

  • Scopus: 85105973469

Host publication title

2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)

Abstract

This paper introduces the Quaternion Transition Generator (QTG), a new network architecture tailored to animation transition generation for virtual characters. The QTG is simpler than the current state of the art, making it lightweight and easier to implement. It uses approximately 80% fewer arithmetic operations compared to other transition networks. Additionally, this architecture is capable of generating visually accurate rotation-based animations transitions and results in a lower Mean Absolute Error than transition generation techniques that are commonly used for animation blending.

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