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Is the Reign of Interactive Search Eternal? Findings from the Video Browser Showdown 2020

  • Jakub Lokoč
    ,
  • Patrik Veselý
    ,
  • František Mejzlík
    ,
  • Gregor Kovalčík
    ,
  • Tomáš Souček
    ,
  • Luca Rossetto
  • Charles University
    ,
  • University of Zurich
    ,
  • University of Klagenfurt
    ,
  • JOANNEUM RESEARCH Forschungsgesellschaft
    ,
  • Dublin City University
    ,
  • University of Basel
Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-review

Open access

Abstract

Comprehensive and fair performance evaluation of information retrieval systems represents an essential task for the current information age. Whereas Cranfield-based evaluations with benchmark datasets support development of retrieval models, significant evaluation efforts are required also for user-oriented systems that try to boost performance with an interactive search approach. This paper presents findings from the 9th Video Browser Showdown, a competition that focuses on a legitimate comparison of interactive search systems designed for challenging known-item search tasks over a large video collection. During previous installments of the competition, the interactive nature of participating systems was a key feature to satisfy known-item search needs and this paper continues to support this hypothesis. Despite the fact that top-performing systems integrate the most recent deep learning models into their retrieval process, interactive searching remains a necessary component of successful strategies for known-item search tasks. Alongside the description of competition settings, evaluated tasks, participating teams, and overall results, this paper presents a detailed analysis of query logs collected by the top three performing systems SOMHunter, VIRET, and vitrivr. The analysis provides a quantitative insight to the observed performance of the systems and constitutes a new baseline methodology for future events. The results reveal that the top two systems mostly relied on temporal queries before a correct frame was identified. An interaction log analysis complements the result log findings and points to the importance of result set and video browsing approaches. Finally, various outlooks are discussed in order to improve the Video Browser Showdown challenge in the future.

Publication Information

Output type

Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-review

Original language

English

Article number

91

Pages from-to (Number of pages)

Pages 91:1-91:26 (26 pages)

Journal (Volume, Issue Number)

ACM Transactions on Multimedia Computing, Communications, and Applications (Volume 17, Issue 3)

Publication milestones

  • Published - 08/2021

Publication status

Published - 08/2021

ISSN

1551-6857

Publication IDs

  • Scopus: 85112868703

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Citation count
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Captures
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