Invading Space? On Perceived Risk and Doing Research in Game Arcades
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- Rhys Jones
- ,
- ,
- The Hong Kong Polytechnic University
Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-reviewOpen access
Publication Information
Output type
Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-reviewOriginal language
EnglishJournal (Volume, Issue Number)
GAME – Games as Art, Media, Entertainment (Issue 9)Publication milestones
- Published - 16/02/2021
Publication status
Published - 16/02/2021
ISSN
2280-7705Abstract
This article discusses researchers’ personal safety by examining a case of studying game arcades in Hong Kong. We approach personal safety from three perspectives as we focus on 1) safety risks associated with specific spaces, 2) risks in meeting and being acquainted with specific people, and 3) risks that are brought along by the theme of a research that may be sensitive. While interview data suggests arcade-goers’ worries over ‘triad’ stereotypes exaggerated by popular culture, police reports and news articles helped us to understand the true and worrying linkages between game arcades and organised crime in Hong Kong even though criminality can by no means be generalised to encompass all arcades.
Access to documents
Final published version, 339.63 KB
License:CC BY-NC, opens in new tab
