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Introducing a game approach towards IS requirements specification

  • Mika Yasuoka Jensen
    ,
  • Kyoichi Kadoya
    ,
  • Takashi Niwa
  • NTT Data Corporation
Research Output:
Conference Article in Proceeding or Book/Report chapter
Book chapter
Peer-review

Open access

Publication Information

Output type

Research Output:
Conference Article in Proceeding or Book/Report chapter
Book chapter
Peer-review

Original language

English

Pages from-to (Number of pages)

Pages 3687-3696 (10 pages)

Publication milestones

  • Published - 2014

Publication status

Published - 2014

Publisher

IEEE, United States
9781479925049

Publication IDs

  • Scopus: 84902250838

Host publication title

Proceedings of the Annual Hawaii International Conference on System Sciences

Abstract

Devising a system requirements specification is a challenging task. Even after several decades of system development research, specifications for large-scale, widely-used systems remain difficult. In this paper, we suggest a first step toward a requirements specification through a stakeholder involvement approach with game elements. We report preliminary findings from a practice case in which our methods are applied to the requirement specification phase of a project management system. The analysis showed that our game approach fostered innovative idea generation and captured implicit user expectations, and as a result provided a list of requirements from other perspectives than those of conventional specification analysis. The granularities of extracted system requirements need to be refined and transferred to detailed requirements for developers to use, however, our results imply that our stakeholder involvement method with game elements can be effectively utilized as a first step towards requirement specification.

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