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Helping Parents Make Sense of Video Game Addiction

Research Output:
Conference Article in Proceeding or Book/Report chapter
Book chapter
Peer-review

Open access

Publication Information

Output type

Research Output:
Conference Article in Proceeding or Book/Report chapter
Book chapter
Peer-review

Original language

English

Pages from-to (Number of pages)

Pages 59-69 (10 pages)

Publication milestones

  • Published - 22/08/2018

Publication status

Published - 22/08/2018

Place of publication

Cham, Switzerland

Publisher

Springer, United States, Germany
978-3-319-95494-3

ISBN (Electronic)

978-3-319-95495-0

Publication IDs

  • Scopus: 85063193980

Host publication title

Video Game Influences on Aggression, Cognition, and Attention

Host publication editors

  • Christopher Ferguson

Abstract

Digital technologies, including video games, are the cause of much concern and much optimism. Many parents are concerned by reports in the popular press about the concept of video game addiction. This chapter aims to critically examine some of the most prolific concerns surrounding the concept of video game addiction and provide a discussion of the science behind such concerns. Among the concerns discussed in this chapter are (1) the idea that increasing amount of time spent playing is a symptom of addiction, (2) the notion that video games are forms of digital substances akin to cocaine or heroin, (3) the concern that Internet descriptions of symptoms can be used for diagnostic purposes, and 4) the concern that video games necessarily have negative consequences. We argue that the term “addiction” is not well suited to describe children’s involvement with digital media.

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