Green Gaming. Vorschläge für eine Ökokritik des Computerspiels
Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-reviewOpen access
Publication Information
Output type
Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-reviewHost publication Subtitle
Neue literatur- und kulturwissenschaftliche PerspektivenOriginal language
EnglishPages from-to (Number of pages)
Pages 171-184Publication milestones
- Published - 2018
Publication status
Published - 2018
Place of publication
BielefeldPublisher
Aisthesis VerlagISBN (Print)
978-3-8498-1102-0Host publication title
Literatur und ÖkologieHost publication editors
- Christiane Solte-Gresser
- Claudia Schmitt
Abstract
Game Studies is an interdisciplinary field of research in which a wide variety of approaches and research questions have been formulated. Although environmentalists have repeatedly problematized the treatment and depiction of animal life in computer games, there exist only a very limited number of ecocritical approaches to the medium. This contribution gives an overview of said approaches and relates it to the by-now established ecocritical approach to literature, in order to sketch a method for a generalizable ecocritical approach to computer games. The proposed heuristic matrix is meant to highlight games' potential for provoking engagement with ecological questions and to demonstrate the medium-specific ways of engaging with encounters of with the non-human environment.
Access to documents
Accepted author manuscript, 382.26 KB
Related Event
Title
Literature and Ecology: Triennial Conference of the German Comparative Literature Association
Event type
ConferenceDate
10/06/2014 - 13/06/2014Location
Campus SaarbrückenSaarbrückenGermany
