GIFT: Hybrid Museum Experiences through Gifting and Play
- Jon Back,
- Benjamin Bedwell,
- Steve Benford,
- Lina Eklund,
- ,
- William Preston
- Uppsala University,
- University of Nottingham,
- ,
- ,
- ,
Research Output:
Journal Article or Conference Article in Journal
Conference article
Peer-reviewOpen access
Publication Information
Output type
Research Output:
Journal Article or Conference Article in Journal
Conference article
Peer-reviewOriginal language
EnglishArticle number
4Pages from-to (Number of pages)
Pages 31-40 (9 pages)Journal (Volume, Issue Number)
CEUR Workshop Proceedings (Volume 2235)Publication milestones
- Published - 2018
Publication status
Published - 2018
ISSN
1613-0073Publication IDs
- Scopus: 85062393446
Abstract
The GIFT project develops new approaches to creating hybrid physical-digital visitor experiences in museums. Through design exploration of two concepts focusing on gifting and playful appropriation, the project charts how museums can create a deeper and more meaningful experience by giving visitors the tools to tell their own stories. The project is highly cross-disciplinary combining HCI research, artist-led exploration, technology explorations, and experience design in collaboration with museums. Furthermore, the project gathers 10 prominent museums from Europe and the US in an action research project that both serves to ground the prototypes and framework in the needs of museums, while also facilitating the museum sector's need to become 'digital-ready', understanding and capitalising on digital technology. As the project has progressed through half of its duration, we report on initial findings and how these have shaped our direction of progress.
Publication metrics
PlumX
Citations
26
Captures
15
Access to documents
Final published version, 3.57 MB
Final published version
Related Event
Title
Cultural Informatics 2018
Event type
WorkshopDegree of recognition
International eventDate
03/11/2018 - 03/11/2018Location
NicosiaCyprus
