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Exploring a Large Space of Small Games

  • Gabriella Barros
    ,
  • Julian Togelius
Research Output:
Contribution to conference - NOT published in proceeding or journal
Poster
Peer-review

Publication Information

Output type

Research Output:
Contribution to conference - NOT published in proceeding or journal
Poster
Peer-review

Original language

English

Publication milestones

  • Published - 2014

Publication status

Published - 2014

Publication IDs

  • Scopus: 84910072309

Abstract

We explore the soundness and playability of randomly generated games expressed in the Video Game Description Language (VGDL). A grammar is defined for VGDL, which is able to express a large variety of simple arcade-like games, and random expansions of this grammar are fed to a VGDL interpreter and played with off the shelf agents. We see this work as the first step towards generating complete, playable games.

Publication metrics

PlumX

Captures
7
Citations
2

Related Event

Title

IEEE Conference on Computational Intelligence and Games

Event type

Conference

Date

26/08/2014 - 29/08/2014

Location

DortmundGermany