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Emotions In Play: On the constitution of emotion in solitary computer game play

  • Olli Tapio Leino
Research Output:
Theses
PhD thesis

Publication Information

Output type

Research Output:
Theses
PhD thesis

Original language

English

Qualification

PhD

Publication milestones

  • Published - 2010

Publication status

Published - 2010

Supervisors/Advisors

  • Espen Aarseth (Principal Supervisor)

Award date

16/03/2010

Publisher

IT-Universitetet i København, Denmark

Abstract

This paper concerns with the emotions of a single-player computer game’s player. It
identifies a challenge for games research trying to account for player’s experience
from the detached and objective ‘scientific’ point-of-view. The paper suggests that
by looking at gameplay from the player’s perspective, we can describe defining
characteristics, based on which inter-subjectively plausible assumptions about player’s emotions could be made. In this paper one such characteristic is identified
as the gameplay condition, which is further elaborated in relation to goals in single- player games.