Embodied Technology: Unraveling Bodily Action with Normative Types
- ,
- Robb Mitchell,
- Agnese Caglio,
- Andrés Lucero
- University of Southern Denmark
Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-reviewOpen access
Publication Information
Output type
Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-reviewOriginal language
EnglishPages from-to (Number of pages)
Pages 1711-1716Publication milestones
- Published - 2015
Publication status
Published - 2015
Publisher
Association for Computing Machinery, United StatesISBN (Electronic)
978-1-4503-3146-3Publication IDs
- Scopus: 84954288115
Host publication title
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing SystemsAbstract
Interactive artifacts are normative, as they materialize the norms of their designers in order to guide human action in a use-context. A better understanding of how interactive artifacts transmit norms can support designers and users to critically reflect about appropriate human and designed artificial behavior in context. In this paper we introduce 'normative types', which are artifacts that disable, guide, or empower people's bodily actions, in order to deliberately address and explore what is normative physical action in context. We present four design explorations of normative types, named 'Petal Table', 'Toilet Companion', 'Keep-Up-With-Me Table', and the 'Ring Fork'. Based on initial field trials we suggest that socially (in)appropriate bodily action can be imposed, exposed, juxtaposed, or opposed by normative types. We suggest that these modes of intention can aid designers in developing a critical self-reflective and contextually informed design approach.
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Related Event
Title
CHI'15
Event type
ConferenceDate
18/04/2015 - 23/04/2015Location
Gangnam DistrictSeoulKorea, Republic of
