Developer Stories: Improving Architecture in Agile Practice: How Facilitating Knowledge Management and Putting the Customer in the Drivers Seat Enables Sound Architectural Design
- Gitte Tjørnehøj,
- Rolf Njor Jensen,
- Niels Platz
- Aalborg University
Research Output:
Conference Article in Proceeding or Book/Report chapter
Book chapter
Peer-reviewPublication Information
Output type
Research Output:
Conference Article in Proceeding or Book/Report chapter
Book chapter
Peer-reviewOriginal language
DanishPages from-to (Number of pages)
Pages 172-184 (13 pages)Publication milestones
- Published - 2008
Publication status
Published - 2008
Place of publication
Berlin HeidelbergVolume
22Publisher
Springer, United States, GermanyISBN (Print)
978-3-540-88654-9Publication IDs
- Scopus: 78349274874
Host publication title
Software and Data TechnologiesHost publication editors
- Joaquim Filipe
- Boris Shishkov
- Markus Helfert
- Leszek A. Maciaszek
Abstract
Within the field of Software Engineering emergence of agile methods has been a hot topic since the late 90s. eXtreme Programming (XP) ([1]) was one of the first agile methods and is one of the most well-known. However research has pointed to weaknesses in XP regarding supporting development of viable architectures. To strengthen XP in this regard a new practice: Developer Stories ([2]) was introduced in 2006 - mainly based on a theoretical argumentation. This paper reports from extensive experimentation with, and elaboration of the new practice. Results from this experimentation shows that using Developer Stories increases the likelihood of developing a viable architecture through a series of deliberate choices, through creating disciplined and recurring activities that: 1) Facilitate sharing and embodying of knowledge about architectural issues, and 2) heighten visibility of refactorings for both customers and developers.
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