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Data-Driven, Data-Informed, Data-Augmented: How Ubisoft’s Ghost Recon Wildlands Live Unit Uses Data for Continuous Product Innovation

  • ,
  • Stefan Seidel
    ,
  • Jan Recker
    ,
  • Nicholas Berente
    ,
  • John Gibbs
    ,
  • Nouredine Abboud
  • University of Cologne
    ,
  • University of Liechtenstein
    ,
  • Georgia State University
Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-review

Publication Information

Output type

Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-review

Original language

English

Pages from-to (Number of pages)

Pages 86–102

Journal (Volume, Issue Number)

California Management Review Insights (Volume 62, Issue 3)

Publication milestones

  • Published - 01/04/2020

Publication status

Published - 01/04/2020

ISSN

2162-8564

Publication IDs

  • Scopus: 85084589257

Abstract

To stay ahead of the competition, firms must continuously learn from their customers and swiftly adopt those lessons to improve their products. A unit at Ubisoft, a leading game publisher headquartered in Paris, has established a three-pronged approach to drive product innovation based on three practices: data-driven exploration, data-augmented ideation, and data-informed validation. By establishing processes and capabilities for these practices and blending them in a portfolio approach to product design, they maximize the value generation potential of the data at their disposal. Product development in a variety of industries can benefit from the lessons of these data-oriented innovation practices.

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