Data-Driven, Data-Informed, Data-Augmented: How Ubisoft’s Ghost Recon Wildlands Live Unit Uses Data for Continuous Product Innovation
- ,
- Stefan Seidel,
- Jan Recker,
- Nicholas Berente,
- John Gibbs,
- Nouredine Abboud
- University of Cologne,
- University of Liechtenstein,
- Georgia State University
Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-reviewPublication Information
Output type
Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-reviewOriginal language
EnglishPages from-to (Number of pages)
Pages 86–102Journal (Volume, Issue Number)
California Management Review Insights (Volume 62, Issue 3)Publication milestones
- Published - 01/04/2020
Publication status
Published - 01/04/2020
ISSN
2162-8564Publication IDs
- Scopus: 85084589257
Abstract
To stay ahead of the competition, firms must continuously learn from their customers and swiftly adopt those lessons to improve their products. A unit at Ubisoft, a leading game publisher headquartered in Paris, has established a three-pronged approach to drive product innovation based on three practices: data-driven exploration, data-augmented ideation, and data-informed validation. By establishing processes and capabilities for these practices and blending them in a portfolio approach to product design, they maximize the value generation potential of the data at their disposal. Product development in a variety of industries can benefit from the lessons of these data-oriented innovation practices.
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