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Connecting the dots: Quantifying the narrative experience in interactive media

  • Hákon Jarl Hannesson
    ,
  • Thorbjørn Reimann-Andersen
    ,
  • ,
  • Luis Emilio Bruni
  • Aalborg University
Research Output:
Journal Article or Conference Article in Journal
Conference article
Peer-review

Publication Information

Output type

Research Output:
Journal Article or Conference Article in Journal
Conference article
Peer-review

Original language

English

Pages from-to (Number of pages)

Pages 189-201 (13 pages)

Journal (Volume, Issue Number)

Communications of the A C M

Publication milestones

  • Published - 2015

Publication status

Published - 2015

ISSN

0001-0782

Publication IDs

  • PubMed: 4520227
  • Scopus: 18844464169

Abstract

The design of an interactive narrative begins with the choice of a type of story. In this paper I examine the potential of three kinds of plot for active user participation: the epic plot, which focuses on the struggle of the individual to survive in a hostile world, the dramatic plot, which deals with the evolution of a network of human relations, and the epistemic plot, which is propelled by the desire to solve a mystery. I distinguish two basic types of immersionludic and narrative, the latter subdivided into spatial, temporal and emotional variants, and I discuss the ability of the three kinds of plot to generate these various forms of immersion.

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