Combining Sequential and Aggregated Data for Churn Prediction inCasual Freemium Games
- Jeppe Theiss Kristensen,
Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-reviewOpen access
Publication Information
Output type
Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-reviewOriginal language
EnglishPublication milestones
- Accepted/In press - 2019
- Published - 30/07/2019
Publication status
Published - 30/07/2019
Publisher
IEEE, United StatesISBN (Print)
978-1-7281-1885-7ISBN (Electronic)
978-1-7281-1884-0Publication IDs
- Scopus: 85073122660
Host publication title
Proceedings of the IEEE Conference on GamesAbstract
In freemium games, the revenue from a player comes from the in-app purchases made and the advertisement to which that player is exposed. The longer a player is playing the game, the higher will be the chances that he or she will generate a revenue within the game.
Within this scenario, it is extremely important to be able to detect promptly when a player is about to quit playing (churn) in order to react and attempt to retain the player within the game, thus prolonging his or her game lifetime.
In this article we investigate how to improve the current state-of-the-art in churn prediction by combining sequential and aggregate data using different neural network architectures.
The results of the comparative analysis show that the combination of the two data types grants an improvement in the prediction accuracy over predictors based on either purely sequential or purely aggregated data.
Within this scenario, it is extremely important to be able to detect promptly when a player is about to quit playing (churn) in order to react and attempt to retain the player within the game, thus prolonging his or her game lifetime.
In this article we investigate how to improve the current state-of-the-art in churn prediction by combining sequential and aggregate data using different neural network architectures.
The results of the comparative analysis show that the combination of the two data types grants an improvement in the prediction accuracy over predictors based on either purely sequential or purely aggregated data.
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Citations
23
Captures
60
Access to documents
Accepted author manuscript, 515.79 KB
Related Event
Title
IEEE 1st Conference on Games 2019
Event type
ConferenceDegree of recognition
International eventDate
20/08/2019 - 23/08/2019Location
Queen Mary University of LondonLondonUnited Kingdom
