Collaborative interactive evolution in minecraft
- Pablo González de Prado Salas,
Research Output:
Conference Article in Proceeding or Book/Report chapter
Conference abstract in proceedings
Peer-reviewPublication Information
Output type
Research Output:
Conference Article in Proceeding or Book/Report chapter
Conference abstract in proceedings
Peer-reviewHost publication Subtitle
GECCO '18Original language
EnglishPages from-to (Number of pages)
Pages 127-128 (2 pages)Publication milestones
- Published - 2018
Publication status
Published - 2018
Publisher
Association for Computing Machinery, United StatesISBN (Electronic)
978-1-4503-5764-7Publication IDs
- Scopus: 85051498088
Host publication title
Proceedings of the Genetic and Evolutionary Computation Conference CompanionAbstract
Interactive Evolution (ie) has shown promise in domains where objective-driven approaches are problematic. Collaborating by branching from the evolutionary stepping stones discovered by others (cie) has allowed users to evolve a large variety of artefacts. In this paper we explore the potential of collaboratively evolving behaviours in Minecraft through an online cie system. Results suggest that it is indeed possible to solve a maze navigation task in Minecraft collaboratively, which is difficult to achieve individually. We hope that the released framework will allow others to build more complex domains, solving a series of more and more challenging tasks through many collaborating humans.
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