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Challenges in Generating Juice Effects For Automatically Designed Games

  • Mads Johansen(Author)
    ,
  • Michael Cook
Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-review

Open access

Publication Information

Output type

Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-review

Original language

English

Article number

10

Pages from-to (Number of pages)

Pages 42-49 (8 pages)

Publication milestones

  • Published - 11/10/2021

Publication status

Published - 11/10/2021

Edition

1

Volume

17

Publisher

AAAI Press, United States

Publication IDs

  • Scopus: 85129887216

Host publication title

Proceedings of The 17th AAAI conference on Artificial Intelligence and Interactive Digital Entertainment

Abstract

Automated game design research is usually most concerned with the mechanics and systems of a game, while aesthet- ics and effects are left to a minimum, if they are considered at all. In this project we integrate Squeezer, a tool for gen- erating visual and audio effects (sometimes called juice) for games, with Puck, an automated game designer. The result- ing hybrid system can design games and then generate ap- propriate sets of effects, making it the first automated game design system that directly engages with ‘juiciness’ in design. We support this work with a user study, measuring player re- sponses to games with simple animations, effects automati- cally designed and arranged by Puck, and effects designed and arranged by an expert human designer. We then dissect the engineering challenges presented by integrating the two systems, and the new research questions raised by applying juice through automated game design systems.

Publication metrics

PlumX

Captures
9
Citations
5

Related Event

Title

AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment

Event type

Conference

Degree of recognition

International event

Date

11/10/2021 - 15/10/2021

Location

OnlineVIRTUAL