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Beyond Choices: A Typology of Ethical Computer Game Designs

Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-review

Publication Information

Output type

Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-review

Original language

English

Pages from-to (Number of pages)

Pages 113 (12 pages)

Journal (Volume, Issue Number)

International Journal of Gaming and Computer-Mediated Simulations (Volume 1, Issue 3)

Publication milestones

  • Published - 2009

Publication status

Published - 2009

ISSN

1942-3888

Publication IDs

  • Scopus: 78651593780

Abstract

This article presents a typology for classifying computer games designed to create ethical gameplay. Ethical gameplay is the outcome of playing a (computer) game in which the players’ moral values are of relevance for the game experience. The article explores the different types of designs that create these types of experiences, and how they are characterized. The author provides an analytical framework for classifying games according to the experience they create and how they create it. The article is informed by both game design theory and postphenomenological philosophy, and it is intended to provide a theoretical framework for the study of the design of ethical computer game experiences.

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Citations
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