Beyond Choices: A Typology of Ethical Computer Game Designs
Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-reviewPublication Information
Output type
Research Output:
Journal Article or Conference Article in Journal
Journal article
Peer-reviewOriginal language
EnglishPages from-to (Number of pages)
Pages 113 (12 pages)Journal (Volume, Issue Number)
International Journal of Gaming and Computer-Mediated Simulations (Volume 1, Issue 3)Publication milestones
- Published - 2009
Publication status
Published - 2009
ISSN
1942-3888Publication IDs
- Scopus: 78651593780
Abstract
This article presents a typology for classifying computer games designed to create ethical gameplay. Ethical gameplay is the outcome of playing a (computer) game in which the players’ moral values are of relevance for the game experience. The article explores the different types of designs that create these types of experiences, and how they are characterized. The author provides an analytical framework for classifying games according to the experience they create and how they create it. The article is informed by both game design theory and postphenomenological philosophy, and it is intended to provide a theoretical framework for the study of the design of ethical computer game experiences.
Publication metrics
PlumX
Captures
33
Citations
8
