Automatic camera control: A dynamic multi-objective perspective
- ,
- Mike Preuss
- Aalborg University
Research Output:
Journal Article or Conference Article in Journal
Conference article
Peer-reviewPublication Information
Output type
Research Output:
Journal Article or Conference Article in Journal
Conference article
Peer-reviewOriginal language
EnglishPages from-to (Number of pages)
Pages 361-373 (13 pages)Journal (Volume, Issue Number)
Communications of the A C MPublication milestones
- Published - 2014
Publication status
Published - 2014
ISSN
0001-0782Publication IDs
- Scopus: 84915802872
Abstract
Automatically generating computer animations is a challenging and complex problem with applications in games and film production. In this paper, we investigate how to translate a shot list for a virtual scene into a series of virtual camera configurations — i.e automatically controlling the virtual camera. We approach this problem by modelling it as a dynamic multi-objective optimisation problem and show how this metaphor allows a much richer expressiveness than a classical single objective approach. Finally, we showcase the application of a multi-objective evolutionary algorithm to generate a shot for a sample game replay and we analyse the results.
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