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Artefacts: Minecraft meets Collaborative Interactive Evolution

Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-review

Open access

Publication Information

Output type

Research Output:
Conference Article in Proceeding or Book/Report chapter
Article in proceedings
Peer-review

Original language

English

Pages from-to (Number of pages)

Pages 349-356

Publication milestones

  • Published - 2016

Publication status

Published - 2016

Publisher

IEEE, United States

Publication IDs

  • Scopus: 85015448308

Host publication title

Proceedings of the 2016 IEEE Conference on Computational Intelligence and Games

Abstract

Procedural content generation has shown promise in a variety of different games. In this paper we introduce a new kind of game, called Artefacts, that combines a sandbox-like environment akin to Minecraft with the ability to interactively evolve unique three-dimensional building blocks. Artefacts does not only allow players to collaborate by building larger structures from evolved objects but also to continue evolution of others’ artefacts.
Results from playtests on three different game iterations indicate that players generally enjoy playing the game and are able to discover a wide variety of different 3D objects. Morever, while there is no explicit goal in Artefacts, the sandbox environment together with the ability to evolve unique shapes does allow for some interesting gameplay to emerge.

Publication metrics

PlumX

Citations
7
Captures
17

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