Architecture and Design in eXtreme Programming; Introducing "Developer Stories"
- Rolf Njor Jensen(Author),
- Thomas Møller(Author),
- Peter Sönder(Author),
- Gitte Tjørnehøj(Author),
- Pekka Abrahamsson(Editor),
- Michele Marchesi(Editor)
- Aalborg University,
- University of Jyväskylä,
- Cagliari University,
- University of Bologna
Research Output:
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Other contribution
Publication Information
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Research Output:
Other contribution
Other contribution
Original language
DanishPublication milestones
- Published - 2006
Publication status
Published - 2006
Publisher
Springer, United States, GermanyISBN (Print)
9783540350941Publication IDs
- Scopus: 33746192507
Abstract
This article introduces a new practice to eXtreme Programming (XP): Developer stories. The goal of these stories and their creation process is to incorporate architectural planning to XP thus ensuring a viable architecture. By conducting a small development project using XP, we find that establishing a viable architecture might be problematic. Arguing that architectural quality criteria in XP are traceable to traditional criteria, and by pointing to related work regarding incremental continous design, requirements management and large-scale refactorings, we find support for this claim. We proceed by describing the new practice ensuring that it embraces the values, and supports existing practices of XP.
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