A New Data Layout For Set Intersection on GPUs
- Rasmus Resen Amossen,
- Rasmus Pagh
Research Output:
Journal Article or Conference Article in Journal
Conference article
Peer-reviewPublication Information
Output type
Research Output:
Journal Article or Conference Article in Journal
Conference article
Peer-reviewOriginal language
EnglishPages from-to (Number of pages)
Pages 698 - 708 (10 pages)Journal (Volume, Issue Number)
I P D P S ProceedingsPublication milestones
- Published - 2011
Publication status
Published - 2011
ISSN
1530-2075Publication IDs
- Scopus: 80053252111
Abstract
Set intersection is the core in a variety of problems, e.g. frequent itemset mining and sparse boolean matrix multiplication. It is well-known that large speed gains can, for some computational problems, be obtained by using a graphics processing unit (GPU) as a massively parallel computing device. However, GPUs require highly regular control flow and memory access patterns, and for this reason previous GPU methods for intersecting sets have used a simple bitmap representation. This representation requires excessive space on sparse data sets. In this paper we present a novel data layout, BATMAP, that is particularly well suited for parallel processing, and is compact even for sparse data.
Frequent itemset mining is one of the most important applications of set intersection. As a case-study on the potential of BATMAPs we focus on frequent pair mining, which is a core special case of frequent itemset mining. The main finding is that our method is able to achieve speedups over both Apriori and FP-growth when the number of distinct items is large, and the density of the problem instance is above 1%. Previous implementations of frequent itemset mining on GPU have not been able to show speedups over the best single-threaded implementations.
Frequent itemset mining is one of the most important applications of set intersection. As a case-study on the potential of BATMAPs we focus on frequent pair mining, which is a core special case of frequent itemset mining. The main finding is that our method is able to achieve speedups over both Apriori and FP-growth when the number of distinct items is large, and the density of the problem instance is above 1%. Previous implementations of frequent itemset mining on GPU have not been able to show speedups over the best single-threaded implementations.
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Citations
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Related Event
Title
25th IEEE International Parallel and Distributed Processing Symposium (IPDS) 2011
Event type
ConferenceDegree of recognition
International eventDate
16/05/2011 - 20/05/2011Location
Anchorage (Alaska)United States
