A Maker Approach to Computer Science Education: Lessons Learned from a First-Year University Course
- Dag Svanæs
- Norwegian University of Science and Technology
Research Output:
Journal Article or Conference Article in Journal
Conference article
Peer-reviewOpen access
Publication Information
Output type
Research Output:
Journal Article or Conference Article in Journal
Conference article
Peer-reviewOriginal language
EnglishPages from-to (Number of pages)
Pages 15-20 (6 pages)Journal (Volume, Issue Number)
CEUR Workshop Proceedings (Volume 1450)Publication milestones
- Published - 2015
Publication status
Published - 2015
ISSN
1613-0073Publication IDs
- Scopus: 84954489441
Abstract
We report from a one-semester introductory course for first-year
computer science students where Arduino, robot programming and app
development with Processing was used to foster engagement and creativity. The
main learning objective for the students was to learn basic hardware and
software skills, while at the same time motivating for further computer science
courses. The course had a total of 250 university students with two teachers and
ten teaching assistants. The major challenges were related to creating exercises,
educational material and a physical work environment for the students that
allowed for creativity in the spirit of the maker culture. We learned that much
effort must be placed on making a high number of well-documented small and
complete examples that the students can use as a starting point in their projects.
We also learned that the teaching assistants should themselves have spent much
time experimenting with the actual technology.
computer science students where Arduino, robot programming and app
development with Processing was used to foster engagement and creativity. The
main learning objective for the students was to learn basic hardware and
software skills, while at the same time motivating for further computer science
courses. The course had a total of 250 university students with two teachers and
ten teaching assistants. The major challenges were related to creating exercises,
educational material and a physical work environment for the students that
allowed for creativity in the spirit of the maker culture. We learned that much
effort must be placed on making a high number of well-documented small and
complete examples that the students can use as a starting point in their projects.
We also learned that the teaching assistants should themselves have spent much
time experimenting with the actual technology.
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